Tool
Is that server up, and who is on it?
Type any Minecraft server address. You get its live player count, version and message of the day, and then the part nobody else shows: exactly which Minecraft versions can connect to it, worked out from the protocol number it reported.
Enter an address above. Everything shown comes from the server’s own status response, the same one your Minecraft client reads when it lists a server.
Frequently asked
Where does the player count come from?
From the server itself. Every Minecraft server answers a status ping with its player count, version and MOTD, which is the same information your own client shows in the server list. We ask a public status service for it and never connect to the server ourselves.
Why does the player count look wrong?
A server can put anything it likes in the status response. Large networks often report a total across all their servers, and some report a fixed number for effect. It is what the server says, not something anyone can independently measure.
What does the protocol number mean?
It is what actually decides whether your client can join. Two Minecraft versions with different names can share a protocol and connect fine. We list every version in our database that speaks the one this server reported.
It says offline but I can join it.
Some servers block status pings, or answer them only from certain networks. A failed ping means we got no answer, which is not quite the same as the server being down.
Trying to work out whether your own client can join? The connection checker compares two versions directly.