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plugin

AuthMe AutoConnectMinecraft plugin

Send players to lobby after logging in. Select trigger commands.

Latest version
AuthMe AutoConnect v1.0.0
Minecraft
no version declared
Java
follows the game
Platforms
none declared
Licence
not stated
Downloads
7.6k
Updated
9 y ago
Available on
CurseForge
Space NodeOur hosting

Host AuthMe AutoConnect servers

One click and AuthMe AutoConnect is installed on a Paper or Purpur server built for it.

  • One click plugin install
  • Paper and Purpur ready
  • Automatic updates
  • NVMe SSD
Deploy a serverFrom €0.90 per GB

Download

From AuthMe AutoConnect’s own host. Nothing is re-hosted here.

AuthMe AutoConnect v1.0.0release28 Dec 2017

AuthMe-AutoConnect-1.0.0.jar · 0.0 MB · for 1.11

Download latest
d1c3e0f3a3e3

Frequently asked

How do I install AuthMe AutoConnect?

Choose the release variant for your server platform. Paper, Spigot, Purpur and Bukkit files go in the server's plugins folder; Fabric, Forge, NeoForge and Quilt files go in the mods folder. Restart after installing and check that the Minecraft version matches your server.

Where do I download AuthMe AutoConnect safely?

Start with the author's page on CurseForge, which is where the data here is synced from. MCReference does not host or repackage files. The download link goes to the source recorded for that release; verify the publisher, filename and checksum before running it.

Which Minecraft versions does AuthMe AutoConnect work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old plugin with no declared version as untested on modern Minecraft.

Last checked 1 mo ago against CurseForge. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 28 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.

Is this information wrong or missing something? .