
data pack
Open And Close Non Player InventoriesMinecraft data pack
you can now detect opening and closing inventories with this datapack!
- Latest version
- 1.0
- Minecraft
- no version declared
- Licence
- CC-BY-4.0
- Downloads
- 64
- Updated
- 5 mo ago
- Available on
- Modrinth
Host Open And Close Non Player Inventories servers
Deploy a server with Open And Close Non Player Inventories already added to the world, on hardware built for it.
- One click install
- Version matched
- Automatic backups
- NVMe SSD
Download
From Open And Close Non Player Inventories’s own host. Nothing is re-hosted here.
Detect Open Menus 1.21.11-26.1.zip · 5 KB · for 26.1.2, 1.21.11
e7e199bc7f9b…Frequently asked
Do I need to install Open And Close Non Player Inventories on the client or the server?
The server only. Players join with an ordinary Minecraft client and install nothing.
What licence is Open And Close Non Player Inventories under?
CC-BY-4.0, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.
How do I install Open And Close Non Player Inventories?
Data packs install per world: put the downloaded file in that world's datapacks folder and run /reload, or add it when creating the world. No loader is involved. On a server, the world folder lives next to the server jar.
Where do I download Open And Close Non Player Inventories safely?
Start with the author's page on Modrinth, which is where the data here is synced from. MCReference does not host or repackage files. The download link goes to the source recorded for that release; verify the publisher, filename and checksum before running it.
Which Minecraft versions does Open And Close Non Player Inventories work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old data pack with no declared version as untested on modern Minecraft.
Is this information wrong or missing something? .

